IT Glossary
Clear, plain-English definitions for the terms IT professionals use every day — with pronunciation guides, usage examples, and links to related exercises.
Category:
Cheat Sheets & Reference Pages
- HTTP Status Codes2xx, 3xx, 4xx, 5xx explained in plain English
- Error Types & ExceptionsSyntaxError, TypeError, NullPointerException & 9 more — causes and code examples
- Git Commands Reference20+ commands explained in plain English
- CLI / Terminal Cheat SheetCommon Bash/Unix commands with examples
- Programming ParadigmsOOP, FP, declarative, event-driven explained
- Cloud Services Cheat SheetAWS vs GCP vs Azure — 10 service categories
- Design PatternsCreational, Structural, Behavioral — 16 patterns explained in plain English with code examples
- Regex Flags Referenceg, i, m, s, u, y, d flags explained — JavaScript / Python / Go with examples and common gotchas
- Command-Line Flags-r, -f, -v, --dry-run, --force and more — flag conventions across git, docker, kubectl, curl, rsync
- HTTP Headers Reference35+ HTTP request and response headers — Authorization, Cache-Control, ETag, CORS, CSP, and more with examples
A
- API (Application Programming Interface)
- A set of rules that allows different software systems to communicate with each other. Think of it as a menu in a restaurant — it tells you what you can order, how to order it, and what you will get back.
- ADR (Architecture Decision Record)
- A document that captures an important architectural decision, including the context, options considered, and the rationale for the chosen approach.
- Asynchronous
- A pattern where operations happen independently of the main program flow. The caller does not wait for the operation to complete before moving on. Contrast with synchronous.
B
- Backlog
- An ordered list of all work items (features, bugs, technical debt) that a development team intends to work on. Maintained and prioritised by the product owner.
- Blue-green deployment
- A release strategy using two identical environments ("blue" and "green"). Traffic is switched to the new version (green) while the old version (blue) remains on standby for instant rollback.
C
- Cache
- A temporary storage layer that keeps copies of frequently accessed data so future requests can be served faster. Pronounced /kæʃ/ ("cash"), not "catch".
- CI/CD (Continuous Integration / Continuous Deployment)
- A practice where code changes are automatically tested (CI) and deployed to production (CD) after passing all checks, reducing manual effort and human error.
- Containerisation
- Packaging an application and its dependencies into a container (e.g. Docker) so it runs consistently across different environments.
D
- Daemon
- A background process that runs continuously without direct user interaction. Pronounced /ˈdiːmən/ ("DEE-mon"). Common in Linux systems (e.g. sshd, nginx).
- Dependency injection
- A design pattern where objects receive their dependencies from an external source rather than creating them internally. Improves testability and decoupling.
- DNS (Domain Name System)
- The "phone book" of the internet. It translates human-readable domain names (e.g. google.com) into machine-readable IP addresses.
E
- Edge computing
- Processing data closer to its source (at the "edge" of the network) rather than in a central data centre, reducing latency for end users.
- Endpoint
- A specific URL path in an API where a client can send requests. For example, /api/v1/users is an endpoint for user-related operations.
I
- Idempotent
- An operation that produces the same result regardless of how many times it is executed. HTTP PUT and DELETE should be idempotent; POST is typically not.
- IaC (Infrastructure as Code)
- Managing and provisioning infrastructure (servers, networks, databases) through machine-readable configuration files rather than manual processes.
L
- Latency
- The time delay between a request being sent and the response being received. Measured in milliseconds (ms). Low latency = fast response time.
- Load balancer
- A component that distributes incoming network traffic across multiple servers to prevent any single server from becoming a bottleneck.
M
- Microservices
- An architectural style where an application is built as a collection of small, independent services that communicate over APIs. Contrast with a monolith.
- Middleware
- Software that sits between two systems, intercepting and processing requests or responses. In web frameworks, middleware typically handles auth, logging, or request parsing.
- Mutex (Mutual Exclusion)
- A synchronisation primitive that prevents multiple threads from accessing a shared resource simultaneously, avoiding race conditions.
R
- Race condition
- A bug that occurs when a program's behaviour depends on the timing or sequence of uncontrollable events (e.g. two threads modifying the same data simultaneously).
- Refactoring
- Restructuring existing code to improve its internal structure without changing its external behaviour. Reduces technical debt and improves maintainability.
- REST (Representational State Transfer)
- An architectural style for APIs that uses standard HTTP methods (GET, POST, PUT, DELETE) and stateless communication. RESTful APIs are the most common web API type.
S
- SLA (Service Level Agreement)
- A formal contract between a service provider and a customer defining the expected level of service, including uptime guarantees and response times.
- SLI (Service Level Indicator)
- A measurable metric that indicates how well a service is performing (e.g. request latency, error rate, availability percentage).
- SLO (Service Level Objective)
- A target value for an SLI. For example, "99.9% of requests should complete in under 200ms." An SLO is an internal goal; an SLA is an external commitment.
- Slug
- A URL-friendly string derived from a page title or name, using only lowercase letters, numbers, and hyphens. For example, the slug for "Getting Started" might be
getting-started. - SQL (Structured Query Language)
- The standard language for managing relational databases. Used to create, read, update, and delete data. Pronounced "sequel" (S-Q-L). Dialects include PostgreSQL, MySQL, and SQLite.
- Sprint
- A fixed-length iteration in Agile/Scrum (typically 1–2 weeks) during which the team completes a defined set of tasks. At the end of a sprint, working software should be delivered.
- Stack
- A set of technologies used together to build an application (e.g. MEAN stack: MongoDB, Express, Angular, Node.js). Also a data structure where items are added and removed from the top (last in, first out).
- State
- The data or condition of a system at a given point in time. In frontend development, UI state drives what is displayed. In distributed systems, stateful services store session data between requests; stateless services do not.
- Static
- Not changing at runtime. A static site is pre-generated HTML/CSS/JS served without a backend. A static variable belongs to the class rather than an instance.
- Stateless
- A system that does not retain information about previous interactions. Each request is treated independently. REST APIs are stateless by design.
- Stub
- A simplified replacement for a dependency in testing — it returns hardcoded responses without executing real logic. Similar to a mock, but stubs typically focus on providing canned answers rather than verifying calls.
T
- Technical debt
- The future cost of rework caused by choosing a quick solution now instead of a better, more time-consuming approach. Like financial debt, it accumulates interest over time.
- Throughput
- The amount of work a system can handle per unit of time (e.g. requests per second, transactions per minute). Distinct from latency.
- Token
- A string that represents a credential or identity. Access tokens (short-lived) and refresh tokens (long-lived) are used in OAuth flows. In AI/NLP, a token is a unit of text (roughly a word or subword) that a language model processes.
- Transaction
- A sequence of database operations treated as an atomic unit — either all succeed or all are rolled back. Transactions follow ACID properties (Atomicity, Consistency, Isolation, Durability).
- Type checking
- Verifying that values in a program are used consistently with their declared types. Static type checking happens at compile time (TypeScript, Java); dynamic type checking happens at runtime (Python, JavaScript).
F
- Feature flag
- A configuration switch that enables or disables a feature at runtime without deploying new code. Also called a feature toggle.
- Fork
- A copy of a repository that is independent of the original. You can make changes in your fork without affecting the upstream project.
- Framework
- A pre-built structure or scaffold that provides common patterns and tools for building applications. Frameworks are opinionated — they constrain how you write your code in exchange for productivity.
- Function
- A named block of reusable code that performs a specific task. In functional programming, a pure function produces the same output for the same input and has no side effects.
G
- Garbage collection
- An automatic memory management process that identifies and frees memory that is no longer used by a program. Pronounced "GC". Java, Python, and Go all use garbage collection.
- Git
- A distributed version control system that tracks changes in source code. Git allows multiple developers to collaborate on a codebase without overwriting each other's work.
- GraphQL
- A query language and runtime for APIs that allows clients to request exactly the data they need, avoiding over-fetching or under-fetching that is common with REST.
H
- Heap
- A region of memory used for dynamic allocation. Objects allocated at runtime live on the heap; they persist until explicitly freed or garbage collected.
- HTTP (Hypertext Transfer Protocol)
- The foundation of data communication on the web. Defines how messages are formatted and transmitted between clients and servers. HTTPS is the secure (encrypted) version.
- Hook
- In React, a function that lets you manage state and side effects inside a functional component (e.g. `useState`, `useEffect`). More broadly, a hook is a callback invoked at a specific point in a lifecycle.
J
- JWT (JSON Web Token)
- A compact, URL-safe token for securely transmitting information between parties. Commonly used for authentication and session management. Pronounced "jot".
- JSON (JavaScript Object Notation)
- A lightweight data-interchange format that is easy for humans to read and for machines to parse. The most common format for REST API payloads.
K
- Kubernetes
- An open-source container orchestration platform that automates deployment, scaling, and management of containerised applications. Often abbreviated as K8s (K + 8 letters + s).
N
- Namespace
- A logical grouping that organises identifiers (classes, functions, variables) to avoid naming conflicts. In Kubernetes, namespaces isolate resources within a cluster.
- Node
- In a distributed system, any device or instance that participates in the network. In Kubernetes, a node is a worker machine (VM or physical) that runs pods.
- Null
- A value (or the absence of a value) representing "nothing here". Accessing a property of null when you expect an object is one of the most common runtime errors.
O
- OAuth (Open Authorisation)
- A standard protocol that lets users grant third-party applications limited access to their resources without sharing passwords. The scheme behind "Sign in with Google".
- ORM (Object-Relational Mapper)
- A library that translates between your application's objects and database tables, so you can interact with a database using your programming language rather than raw SQL.
- Overhead
- Any extra cost (time, memory, network calls) incurred beyond the minimum needed to accomplish a task. "This adds too much overhead" means it costs more than it's worth.
P
- Payload
- The data being sent in a network request or response body — as opposed to the metadata in headers or the URL.
- Pipeline
- A sequence of automated steps that processes code or data. A CI pipeline runs tests; a data pipeline transforms raw data into a usable format.
- Pod
- The smallest deployable unit in Kubernetes — typically one or more containers that share a network namespace and storage.
- Polling
- repeatedly checking a resource at regular intervals to detect changes, as opposed to being notified (push). Polling is simpler to implement but less efficient.
Q
- Queue
- A data structure (and messaging pattern) where items are processed in the order they arrive — first in, first out (FIFO). Message queues decouple producers from consumers.
- Query
- A request for data from a database or API. In SQL, a query is written in a SELECT statement; in GraphQL, a query is the operation that fetches data.
U
- Unit test
- A test that verifies a single, isolated piece of functionality (a function, a method) in isolation from the rest of the system. The fastest and most granular type of test.
- URL (Uniform Resource Locator)
- The address of a resource on the web. Consists of a scheme (https://), domain (example.com), optional path (/users/42), and optional query string (?filter=active). Pronounced as individual letters: U-R-L.
- UUID (Universally Unique Identifier)
- A 128-bit identifier that is statistically guaranteed to be unique. Used for IDs in distributed systems where a central authority cannot assign sequential IDs.
V
- Version control
- A system that records changes to files over time so you can recall specific versions later. Git is the dominant version control system in modern software development.
- Versioning
- The practice of assigning unique version identifiers to releases (e.g. Semantic Versioning: MAJOR.MINOR.PATCH). API versioning allows clients to use a stable interface while the API evolves.
- Virtual machine
- Software that emulates a complete computer, allowing multiple operating systems to run on a single physical host. Abbreviated as VM.
- Vulnerability
- A weakness in a system that could be exploited by an attacker. CVE (Common Vulnerabilities and Exposures) is the industry standard for identifying and tracking vulnerabilities.
W
- Webhook
- A mechanism where one system sends an HTTP POST notification to another when a specific event occurs — an "HTTP callback". GitHub uses webhooks to notify CI systems when code is pushed.
- WebSocket
- A protocol providing a persistent two-way communication channel between client and server over a single TCP connection. Used for real-time features like chat, live updates, and collaborative editing.
X
- XSS (Cross-Site Scripting)
- A security vulnerability where an attacker injects malicious scripts into web pages viewed by other users. Prevented by escaping user-supplied output and using a Content Security Policy (CSP). Ranked in the OWASP Top 10.
Y
- YAML (YAML Ain't Markup Language)
- A human-readable data serialisation format widely used for configuration files (Docker Compose, Kubernetes, GitHub Actions, Ansible). Whitespace-significant — indentation defines structure. Pronounced "YAM-ul".
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