Cycle Time
/ˈsaɪkəl taɪm/
Definition
The total time from starting work on an item to completing it; a key lean/Kanban metric.
Example in context
"Our average cycle time is 4 days per story — that includes code, review, QA, and merge."
Related terms
Practice this term
Master Cycle Time in context by working through exercises in the Agile & Scrum module. You'll see the term used in real engineering scenarios with multiple-choice, fill-in-the-blank, and matching drills.