Agile & Scrum

Cycle Time

/ˈsaɪkəl taɪm/

Definition

The total time from starting work on an item to completing it; a key lean/Kanban metric.

Example in context

"Our average cycle time is 4 days per story — that includes code, review, QA, and merge."

Related terms

Practice this term

Master Cycle Time in context by working through exercises in the Agile & Scrum module. You'll see the term used in real engineering scenarios with multiple-choice, fill-in-the-blank, and matching drills.